SV2K19 Invitro info: READ_ME.PLZ

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         ---=*  CoME BaCK iN 2o19 WiTH ANoTHeR FaLCoN RELeASE  *=---

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 \  /    \____/  /  \//   /__\/   /__\/   /     /  --- SILLY VENTURE 2k19 ---
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                     -   -- -  I N V I T A T I O N  - --   -              
                   

  .can you handle it?.                                        .blah blah blah.
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 all you need is a standard falcon            this demo is a small "hommage" to
 o3o  with _at least_ 4MB ST RAM +            the following demos - "revertant"  
 fast ram or 14MB ST RAM with RGB/            by cobra for f030 released at EIL
 VGA video-mode.                              in 1999 and  "bitter reality"  by 
                                              slight for atari 8bit released at
 pressing "CTRL" key while booting            "Shadows Copy Party'94" (remember
 is _highly_ recommended - this is            a beautiful plasma by RZOG?).
 the note to all 4MB falcon users.               
                                              important note: "raihana reality" 
 the invitro works on and supports            soundtrack  used  in this invitro 
 powered  falcons  with  CT2/AB040            is a cross(c)over of "raihana.xm" 
 CT60 on board (the tunnel res. is            from  the "revertant" and "bitter 
 better).                                     reality".                             


 .coders talk.
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 this invitro was first presented at "Sommarhack 2019" party in Sweden. however 
 the version shown was full of bugs, missing  features and last-minute changes. 
 it is  kind of a miracle that it  ended up as high as the 6th place. "we would
 finish it at the party" - the famous last words before going crazy. :)
 
 basically  what you see is the result  of a sudden  burst of energy,  time and
 motivation from all parties:

  - revertant spike:   resurrected old dsp code, the object has the same amount
                       of  vertices and triangles  as the original but vertical
                       resolution has been reduced (mikro, logos by mOOnie)

  - textured tunnel:   provided in low-res and high-res versions (xi)

  - fullscreen pic.:   extended  from 320x200 to 320x240,  256 colours (piesiu,
                       swirl mask by xi, swirl code by mikro & xi)

  - plasma:            the result of mikro's experiments with HBL interrupt. it 
                       uses  16 colours  per raster  line  and  yet  the  videl 
                       doesn't  produce any  visual  artefacts.  yes,  not even 
                       VGA*. doesn't  work in Hatari, doesn't work  with Super-
                       Videl ;)  (idea  and  interrupt  code  by  mikro, plasma 
                       algorithm by xi, logo by mOOnie)
  
  - scroller:          sedma's _first_ falcon code ever. uses the blitter and a 
                       2.6 MB  big  lookup  table  (no,  the  wav / mp2  is not 
                       the  reason  why you need  more  than  4 MB RAM). nobody 
                       understands why. ;) wait until the end! (sedma, logos by 
                       mOOnie)
  
  Then there is _a lot_ of invisible work like putting it all together (mikro),
  dfd  replay  (wav by mikro,  mp2 by ray/tscc)  and  getting everyone's ass on
  board  one week  before  deadline ;) (grey).  For  such  a simple production,
  definitely far more work than we had anticipated.

          * it did not produce any artefacts until i switched SDMA playback on. 
            contrary  to the ste,  falcon  doesn't  use the even/odd  bus cycle 
            interleaving  and therefore  steals the CPU cycles. so instead of a 
            glitch-free  fullscreen  plasma  you  are  getting  a glitchy 256px 
            plasma. sorry.

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   - AGENDA - BLABLA - DEKADENCE - DHS - LAMERS - MEC - NATURE - HEMOROIDS -  
   - POPSY TEAM - JAC! - ALTAIR - TSCC - DESIRE - EXTREAM - DUNE - PARADOX - 
 - GENESIS PROJECT - WANTED TEAM - MAGGIE TEAM - DEMOGRAFICA - RESERVOIR GODS -
      - OXYGENE - NO EXTRA - SECTOR ONE - THE PIXEL TWINS - EFFECT - SMFX - 
 - NEW BEAT - NO EXTRA - NEW GENERATION - EVOLUTION - TBL - FLUSH - G0BLINISH - 
   - DREAM - TRILOBIT - DENTIFRICE - CLUSTER - SYNC - AGGRESSION - SUSPECT - 
  - BLOWJOBB - ACID TEAM - EPHIDRENA - CEREBRAL VORTEX - AYCE - HARD - NOICE -
  - MAD TEAM - OXYRON - DBUG - TAQUART - TRISTESSE - ATARIBDSM - SATANTRONIC - 
  - FENARINARSA - COLLAPZE - IRRLICHT PROJECT - THE GATEKEEPER - KULOR - OXF -    
  - F#READY - STU - XXL - MOTION RIDE - LUCY - HYLST - DALTHON - JAKUB HUSAK - 
 - PIRX - DELTA 99 - DYNO - TOM WALKER - EARX - YOLK - ADAMK - PITER - DUDDIE - 
 - TAO - BART030 - TDC - RJ1307 - SLATOR - LOTHAREK - LAPUSZ - DRYGOL - WILLY - 
   - JESIONEN - RENTON - ARTI - ADAM ZALEPA - ADV - HRW - KROLL - AS - ALEX -  
 - KK - MALY_SWD - STS - VOY - PASIU - 0XF - MR. QUIET - BACHOO - ELROY - MCH -
 - !CUBE - KENJI - MARSS - SEBAN - JOHNY - RYSIEK M - SONAR - MCCNEX - AZBEST - 
  - KAZ - YERZMYEY - CARRION - GALU - YAMAHALODZ - NOSTY - LAREK - ST COOPER - 
  - VLADR - OLDPIOTR - SIKOR - CYPRIAN - SAULOT - CORNY - V0YAGER - ULTRASYD -    
              - ATARIONLINE - ATARI AREA - ATARI.SK - RETRO ADHD - 
   
          ...and all the rest cool teams/chaps we forgot to mention!

     special greetings to WIECZ0R and HOSPES for the great SV2k19 website!     

                              www.sillyenture.eu
                                                             
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  MYSTIC BYTES                                                      A.D. MMXIX
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