I'm considering a return to the demoscene.
In the past decade I was spending my spare time dealing with science, mostly medical science. I actually believed that it would be possible to achieve something good for mankind in this way. But I erred.
For a couple of years I was a member of a group of researchers and together with them, I published several papers on the intersection of endocrinology, immunology, oncology, and psychiatry.
Now I've been reading the autobiography of Dr. Dr. Florian Holsboer, the former director of the German Max Planck Institute for Psychiatry. And although he was in this high position and co-authored more than a thousand papers, he essentially didn't find out any more than that mental disorders are caused by stress - which we also assumed.
I've come to the conclusion that the scientific method is highly limited. Regarding the way mental disorders work, we can actually only make speculations.
For this reason I've decided not to seriously engage with medical research any more and try to focus on creative endeavours instead. I also think that my own personal homepage with all the computer games and artworks I developed is actually far more impressive than the homepage of Dr. Dr. Holsboer, although he lists more than a thousand of publications. Publications aren't read by many people anyway while creative computing projects have the potential to impress the masses.
I won't return to making Hugi, since communication in the scene works also fine without a diskmag, as the past decade has proven. Instead, I'll probably mostly develop computer games, and maybe I'll even make a demo or an intro from time to time.