From their wayback homepage - translated by Google and cleaned up a little; "Initially, there was a college somewhere in the middle of the Great Plain. Here, young people were taught how the tractor roared and how the plow was intended, and secondly, possibly how to program the microchips mounted on the plow. Our four protagonists came from those who also received this second-class teaching, or at least initially planned to fight their way through it. At the time, in the world of dosshells, the dos navigator was the king, and more and more versions of it were published almost daily. It once happened that some of our heroes - who were studying in a group at the time - made a short program to make fun of their classmates - which was actually just a dos batch file - which did nothing but file and directory on all hard drives. connected to. This program was named dos rafinator. They also began distributing it among their classmates, saying, “Here’s the latest version of the dos rafinator."The sufferers of the turbidity had no idea, they thought the joke was exhausted by telling them a rafinator instead of a navigator. It should also be noted that the protagonists carefully checked each target computer so that the shell currently used on it did not show the hidden files. Anyone who then installed the dos rafinator had an unforgettable experience. It also happened that someone installed it in some computer science class and then ran to the very clever teacher uncle, saying, “Teacher, everything is gone from this machine."And the teacher, suspicious of some virus that ruined the hard drive, immediately began shaping. Not even noticing that the operating system is working, the commands are executed, it is dense that even the shell is working, you just don't see a single file or directory in it. Our heroes then found a name for themselves. As the creators of dos rafinator, Rafineria Inc. name was chosen. As they really liked the demos made on a very active scene even in Hungary at the time, they decided that they would produce one too, and they started coding effects, writing music, making graphics and ray-trace images. Many of their classmates who liked the dos rafinator joke begged to be added to the team. At that time, with a few ideas, anyone could be a member of the team, the number of people maybe increased to ten, but the active team members remained only the founders. After graduating from college, that is, when most of the founders passed the exam (or even before that? I don't remember exactly.), our heroes decided to reform the team. This was the age of revolutions. The main cause of the revolutions was that the team did not have any published works yet (apart from the narrowly distributed dos rafinator). First they renamed the team to Rafineria Gang, then saluted in front of D. Adams and added the meaning of the world, and the name became Rafineria Gang 42, and they got rid of the many inactive members. To avoid insults, it wasn’t really baptism and dismissal, but re-formation. Who stayed on the team? Well, only the founders. They can now be mentioned by name.
Bred, who is the main-main-parent of the team. The heart and soul of the team. He's the main coder. The effects, the design and everything that matters depend on it. He wrote his first effects without a computer (of his other machine, in very little time available).
Vil, the musician who started playing music with all sorts of trackers back in Anno Atari (almost Amiga).
Jerico, who, like Bred, cares about programming.
Moki, the not-so-fertile ray-tracer.
Of course, no one is just dealing with their own “specialty”. Everyone has done everything else, everyone has drawn, ray-trace, coded, made music, textures, other design elements, and the end result is approved together. We would think that events then accelerated, though not at all. The biggest wheelbarrow in the birth of the productions was that everyone lived in different cities. The connection could only be kept by phone and other electronic means, so the first real work was made a year after the transformation. RG42 works were first published at the Scenest-Rage 98 party. The pretty rudimentary demo Initialization ranked 8th out of 10 starters, although there were poorer creations (this was also pretty shoddy - Bred) in this category as well. Vil's Halfsong multichannel music was screened, as was his 8k music LTH. I understand the jury to a great extent. Moki's picture Hellfire came 15th in the ray-trace category.
Half a year later, the next demo, Triviality, was completed. This was the team’s first serious creation. With version 0.7 of the RIDE (Rafineria Integrated Demo Engine) created by Bred, the development is much faster and it became simpler. A real oldschool demo built from Triviality trivial effects. It had everything in it: tiny 3D, blobs, tunnels, interesting multi-effects, voxelrudak with waterfall, and similar goodies, dynamic music for all that, and end up devaluation music with an endscroll screenshot that evokes classical times. Triviality was launched by the team at the Jumper 98 party. However, there were 4 entrants in the demo category. The demo took second place and the guys were very happy with the gilded jumper for the placement and the canned liver. That's it, there are several projects currently running, but the works are getting ready very slowly. But we hope to be able to release a very scenevonal work out of our hands soon."