In 2022 Encore and Scenic released remastered version of the Kheshkhash. Remastered version for MorphOS PowerPC is available on the MorphOS Storage. Video (1080p/60fps) of the remastered version is on the YouTube.
Features and differences (comparing to 2002 version): - 100% code rewritten in C/C++ (MorphOS 3.16 SDK, GCC 11). - Code is based on the Encore Engine 4.5.0 (2022). - 3D rendering is realized in "fixed pipeline" (without using shaders, like in 2002). - Native version for MorphOS PowerPC. - Music remastered by Jazzcat - author of the original version. - All scenes, animation paths and models recreated in Blender 3D and exported using Encore's plugins to files in formats required by the Encore Engine. - Added light in the Temple part. According to info from Fusko - it was planned but not realized in 2002. - Added shadow in the Pipe part. - Smoke in the Pipe part now uses Encore's particles system. - Added rotating flares in the Good-Bad part. - This version of the demo uses original images, but some textures were upscaled with a machine learning algorithm and adapted to new requirements. - Fixed alpha-channels and antialias in some textures. - Fog per-vertex replaced by tricky pseudo fog per-pixel. - End scroller created in EncUIKit. - Added cyclical fading of background images in the End part. - Added Launcher which allows to select the demo parameters. - Now a user can switch between window and screen modes while watching the demo.. - MorphOS version of the demo uses the Reggae (MorphOS multimedia framework) and allows to play music loaded into memory or streamed from the file.
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In 2022 Encore and Scenic released remastered version of the Kheshkhash.
Remastered version for MorphOS PowerPC is available on the MorphOS Storage. Video (1080p/60fps) of the remastered version is on the YouTube.
Features and differences (comparing to 2002 version):
- 100% code rewritten in C/C++ (MorphOS 3.16 SDK, GCC 11).
- Code is based on the Encore Engine 4.5.0 (2022).
- 3D rendering is realized in "fixed pipeline" (without using shaders, like in 2002).
- Native version for MorphOS PowerPC.
- Music remastered by Jazzcat - author of the original version.
- All scenes, animation paths and models recreated in Blender 3D and exported using Encore's plugins to files in formats required by the Encore Engine.
- Added light in the Temple part. According to info from Fusko - it was planned but not realized in 2002.
- Added shadow in the Pipe part.
- Smoke in the Pipe part now uses Encore's particles system.
- Added rotating flares in the Good-Bad part.
- This version of the demo uses original images, but some textures were upscaled with a machine learning algorithm and adapted to new requirements.
- Fixed alpha-channels and antialias in some textures.
- Fog per-vertex replaced by tricky pseudo fog per-pixel.
- End scroller created in EncUIKit.
- Added cyclical fading of background images in the End part.
- Added Launcher which allows to select the demo parameters.
- Now a user can switch between window and screen modes while watching the demo..
- MorphOS version of the demo uses the Reggae (MorphOS multimedia framework) and allows to play music loaded into memory or streamed from the file.