I'd like to include a quote from Midfit^Napalm that I found on Pouet for this production, as I believe it offers valuable insights:
This trainer deserves more appreciation. As one of the first trainer menus for PlayStation, it was groundbreaking for its time. The technical challenges of fixing ECC/EDC on ISOs (Without GitHub or your Microsoft Copilot), trainer hooks, and code resilience on early PlayStation hardware were significant. While it may not seem impressive by modern standards, this production laid important groundwork for future developments in the scene.
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I'd like to include a quote from Midfit^Napalm that I found on Pouet for this production, as I believe it offers valuable insights:
This trainer deserves more appreciation. As one of the first trainer menus for PlayStation, it was groundbreaking for its time. The technical challenges of fixing ECC/EDC on ISOs (Without GitHub or your Microsoft Copilot), trainer hooks, and code resilience on early PlayStation hardware were significant. While it may not seem impressive by modern standards, this production laid important groundwork for future developments in the scene.