I created FFmpeg Audio Normalizer because I often get asked how I handle loudness normalization for my music releases. The tool provides an easy-to-use graphical frontend for FFmpeg and allows you to analyze and normalize audio files using professional EBU R128 loudness standards.
Normalized files are saved in the same directory as the source material using the suffix "-Normalized".
FFmpeg Audio Normalizer is a frontend for the FFmpeg suite (`ffmpeg.exe`, `ffplay.exe`, and `ffprobe.exe`).
To use the application, FFmpeg must be installed on your system. You can download the latest Windows builds here:
The current version focuses on stability, usability, and a streamlined workflow for music production, scene releases, podcasts, streaming content, and general audio processing.
### Key Features
* **Batch Processing:** Add multiple files or complete folders and process them sequentially. * **Integrated Audio Player:** Preview tracks before processing using built-in playlist controls. * **Linear (2-Pass) Normalization:** Accurate EBU R128 loudness normalization while preserving dynamics. * **Dynamic (1-Pass) Normalization:** Fast single-pass processing for podcasts, speech, streaming, and radio-style workflows. * **Mastering Character Presets:** Choose between Transparent, Cohesive, Punchy, and Aggressive processing styles. * **Multiple Output Formats:** Export to WAV, FLAC, MP3, AAC, or OGG Vorbis. * **Metadata Preservation:** Retains artist, title, album, and other supported tags. * **Dynamic Themes:** Includes multiple light and dark themes, including the default Läderlappen theme. * **Multi-Language Support:** English, German, Polish, and Swedish. * **Portable Design:** No installation required and no Windows registry modifications.
For a complete list of changes and improvements, please refer to the included CHANGELOG.
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Hey everyone, 🙋♂️
I created FFmpeg Audio Normalizer because I often get asked how I handle loudness normalization for my music releases. The tool provides an easy-to-use graphical frontend for FFmpeg and allows you to analyze and normalize audio files using professional EBU R128 loudness standards.
Normalized files are saved in the same directory as the source material using the suffix "-Normalized".
FFmpeg Audio Normalizer is a frontend for the FFmpeg suite (`ffmpeg.exe`, `ffplay.exe`, and `ffprobe.exe`).
To use the application, FFmpeg must be installed on your system. You can download the latest Windows builds here:
https://github.com/BtbN/FFmpeg-Builds/releases/tag/latest
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melcom's FFmpeg Audio Normalizer v4.0.3 - Läderlappen Edition 🦇
The current version focuses on stability, usability, and a streamlined workflow for music production, scene releases, podcasts, streaming content, and general audio processing.
### Key Features
* **Batch Processing:** Add multiple files or complete folders and process them sequentially.
* **Integrated Audio Player:** Preview tracks before processing using built-in playlist controls.
* **Linear (2-Pass) Normalization:** Accurate EBU R128 loudness normalization while preserving dynamics.
* **Dynamic (1-Pass) Normalization:** Fast single-pass processing for podcasts, speech, streaming, and radio-style workflows.
* **Mastering Character Presets:** Choose between Transparent, Cohesive, Punchy, and Aggressive processing styles.
* **Multiple Output Formats:** Export to WAV, FLAC, MP3, AAC, or OGG Vorbis.
* **Metadata Preservation:** Retains artist, title, album, and other supported tags.
* **Dynamic Themes:** Includes multiple light and dark themes, including the default Läderlappen theme.
* **Multi-Language Support:** English, German, Polish, and Swedish.
* **Portable Design:** No installation required and no Windows registry modifications.
For a complete list of changes and improvements, please refer to the included CHANGELOG.
Greetings from the shadows 🦇
Regards,
melcom