Some great and fresh effects in this one. Not sure about all of the transitions though. By the way ... the ASD-vibe in this was so intense that I expected at the end a hand to appear to drag the amigaball-moon from the sky. ;o)
@gaspode Thank you for your words of appreciation. In fact, we struggled terribly with the transitions, not all of them came out nice. However, a valid observation from ASD - I love this style and I don't hide the fact that I try to be inspired by it (but not copy it). It's just that our entire demo is on point-clouds, like many recent ASD demos. The idea of an ASD-like hand pulling the Amiga ball back underwater would be cool! :-) It didn't occur to me to make such a connection. Or maybe that's a good thing, it would be too much ASD. Regards!
>I love this style and I don't hide the fact that I try to be inspired by it (but not copy it)
Yeah, that's exactly how the demo feels. Like inspiration but not copying. And doing something that feels like ASD is definitely a challenge. But you accomplish it. :)
@virgill I already wrote this on Pouet and on YouTube, but I will write again - thank you very much and I am very happy for your words of appreciation. As an old Amiga scener, I've always loved your music, back in the times of the Sanity group (you had all the group's work back then on a great Amiga). I'm going to Revision next year - maybe I'll finally have a chance to meet you in person.
@gapode Thank you. All in all, on Pouet, Navis/ASD himself commented that he liked it. So I think I've taken the right direction... ;-)
5 comments
Some great and fresh effects in this one. Not sure about all of the transitions though. By the way ... the ASD-vibe in this was so intense that I expected at the end a hand to appear to drag the amigaball-moon from the sky. ;o)
@gaspode Thank you for your words of appreciation. In fact, we struggled terribly with the transitions, not all of them came out nice. However, a valid observation from ASD - I love this style and I don't hide the fact that I try to be inspired by it (but not copy it). It's just that our entire demo is on point-clouds, like many recent ASD demos. The idea of an ASD-like hand pulling the Amiga ball back underwater would be cool! :-) It didn't occur to me to make such a connection. Or maybe that's a good thing, it would be too much ASD. Regards!
Wonderful. Had a good time watching. Will watch it again for sure.
>I love this style and I don't hide the fact that I try to be inspired by it (but not copy it)
Yeah, that's exactly how the demo feels. Like inspiration but not copying. And doing something that feels like ASD is definitely a challenge. But you accomplish it. :)
@virgill I already wrote this on Pouet and on YouTube, but I will write again - thank you very much and I am very happy for your words of appreciation. As an old Amiga scener, I've always loved your music, back in the times of the Sanity group (you had all the group's work back then on a great Amiga). I'm going to Revision next year - maybe I'll finally have a chance to meet you in person.
@gapode Thank you. All in all, on Pouet, Navis/ASD himself commented that he liked it. So I think I've taken the right direction... ;-)